X - Rebirth Catalog Tool 1.10

Think of it as a third-party asset tracker. It allows you to:

: Specifically designed to extract and compile .cat (catalog) and .dat (data) files, which is a prerequisite for any form of deep modding or XML editing. How to Access the Tool

While a .dat file can be opened with a hex editor or sometimes a text editor, it is not recommended. The .dat file contains the binary data of many files concatenated. Directly editing it will almost certainly corrupt the archive. Always extract the files first, modify the extracted loose files, and then repack if necessary.

The tool is available through two primary official channels: Egosoft Website : Download from the X Rebirth Bonus Material X Rebirth Catalog Tool 1.10

To view game files, you must unpack the 01.cat , 02.cat , etc., files found in the main X Rebirth installation folder. the Catalog Tool GUI. Select the .cat file you wish to unpack (e.g., 01.cat ). Choose an output directory. Click "Unpack" . 2. Compiling Files (Packing)

The asset path inside your component XML file points to an incorrect directory format (e.g., using backslashes \ instead of forward slashes / ).

The tool will list all files inside. Select the files you want and click to save them to your PC. 4. How to Create Catalogs (Modding) Think of it as a third-party asset tracker

: Version 1.10 (released December 13, 2016) added support for catalog formats from earlier Dual Interface : It can be run as a Graphical User Interface (GUI) for ease of use or via a Command Line (CLI) for advanced scripting and automation. Core Functionality

: Running the tool without necessary runtime libraries.

The Catalog Tool bridges the gap between these packed archives and your operating system's standard file explorer. Key Features of Version 1.10 The tool is available through two primary official

The official tool is not the only option. The community has developed several unofficial tools that offer different features or simplified workflows:

Instead of replacing entire XML profiles, use Egosoft's XML diff system ( or ). This allows your mod to remain compatible with future game updates and other community projects.